Flashman Gold System Requirements
Flashman Gold system requirements 2025 - can your PC run Flashman Gold?
Minimum | Recommended | |
CPU | Intel Core 2 Duo E8400 | Intel Core 2 Duo E8400 |
Graphics Card | NVIDIA GeForce 6200 | NVIDIA GeForce 510 |
RAM | 500 MB | 2 GB |
File Size | Unknown | 428 MB |
OS | Unknown | Unknown |
Can you run it? Test your computer against Flashman Gold system requirements.
Can I Run Flashman Gold?
An Intel Core 2 Duo E8400 CPU is required at a minimum to run Flashman Gold. The minimum memory requirement for Flashman Gold is 500 MB of RAM installed in your computer. If possible, make sure your have 2 GB of RAM in order to run Flashman Gold to its full potential. Provided that you have at least an NVIDIA GeForce 6200 graphics card you can play the game. Furthermore, an NVIDIA GeForce 510 is recommended in order to run Flashman Gold with the highest settings.
Flashman Gold will run on PC system with and upwards. Additionally it has Mac and Linux versions.
Looking for an upgrade? See our graphics card comparison and CPU compare for benchmarks. We'll help you find the best deal for the right gear to run the game.
Flashman Gold FPS - what frame rate can you expect?
How many FPS will I get on Flashman Gold? An FPS Monitor is the first step in understanding how the parts in your gaming PC are actually performing in real-world conditions. It's the perfect way to track Flashman Gold FPS drops and stutters.
Download our free FPS Monitor via Overwolf to count your frame rates as you play, and test how tweaks to your settings can boost FPS and increase Flashman Gold performance. Our app is compatible with hundreds of the best PC games and available now.

Flashman Gold Mac OS system requirements (minimum)
- Memory:500 MB
- Graphics Card:Intel Media Accelerator 600
- CPU:Intel Core i5-1300F
- File Size:Unknown
- OS:10.12
Flashman Gold Linux system requirements (minimum)
- Memory:500 MB
- Graphics Card:NVIDIA GeForce 8200M G
- CPU:Intel Core 2 Duo E8400
- File Size:Unknown
- OS:Any distribution, with support for OpenGL 3.3