Jump/Boxer System Requirements

Jump/Boxer System Requirements - full specs, system checker and the gaming PC setup you need.

Jump/Boxer minimum requirements

  • Memory: 512 MB
  • Graphics Card: NVIDIA GeForce 7200 GS
  • CPU: Intel Core 2 Duo E8400
  • File Size: 13 MB
  • OS: Windows XP / Vista / 7 / 8 / 10

Jump/Boxer recommended specs

Unknown recommended system requirements

Can you run it? Test your computer against Jump/Boxer system requirements.

Can I Run Jump/Boxer?

You will need at least 13 MB of free disk space to install iaidoka_interlude. Provided that you have at least an NVIDIA GeForce 7200 GS graphics card you can play the game. The minimum memory requirement for iaidoka_interlude is 512 MB of RAM installed in your computer. To play iaidoka_interlude you will need a minimum CPU equivalent to an Intel Core 2 Duo E8400.

Jump/Boxer will run on PC system with Windows XP / Vista / 7 / 8 / 10 and upwards.

Looking for an upgrade? Try our easy to use Jump/Boxer set up guides to find the best, cheapest cards. Filter for Jump/Boxer graphics card comparison and CPU compare. We'll help you find the best deal for the right gear to run the game.

Jump/Boxer FPS - what frame rate can you expect?

How many FPS will I get on Jump/Boxer? An FPS Monitor is the first step in understanding how the parts in your gaming PC are actually performing in real-world conditions. It's the perfect way to track Jump/Boxer FPS drops and stutters.

Download our free FPS Monitor via Overwolf to count your frame rates as you play, and test how tweaks to your settings can boost FPS and increase Jump/Boxer performance. Our app is compatible with hundreds of the best PC games and available now.

Jump/Boxer Details

Jump/Boxer PC Specs
Download: Via Steam
Developer: Blaze Epic
Publisher: Blaze Epic
Categories: Action Indie
Jump/Boxer Release Date: 24th of April 2015
Jump/Boxer PC price today: $0.99
What is Jump/Boxer?

A pseudo 8-bit action platformer taking a bit of inspiration from film-noir and samurai dramas, iaidoka_interlude applies a few parkour and fighting game influences to mix up familiarity with a little uniquity.