Loop//Error System Requirements
Loop//Error system requirements 2025 - can your PC run Loop//Error?
Here are the Loop//Error system requirements:
Minimum | Recommended | |
CPU | Intel Core i3-2100 | Intel Core i5-2500K |
Graphics Card | Intel HD 4000 | Unknown |
RAM | 2 GB | 4 GB |
File Size | 500 MB | 1 GB |
OS | Windows 10/11 (64-bit) | Windows 10/11 (64-bit) |
Can you run it? Test your computer against Loop//Error system requirements.
Can I Run Loop//Error?
The cheapest graphics card you can play it on is an Intel HD 4000. Furthermore, an AMD is recommended in order to run Loop//Error with the highest settings. Loop//Error system requirements state that you will need at least 2 GB of RAM. If possible, make sure your have 4 GB of RAM in order to run Loop//Error to its full potential. In terms of game file size, you will need at least 500 MB of free disk space available. By contrast, the game developers recommend somewhere around 1 GB of free disk space on your system drive. An Intel Core i3-2100 CPU is required at a minimum to run Loop//Error. However, the developers recommend a CPU greater or equal to an Intel Core i5-2500K to play the game.
Loop//Error will run on PC system with Windows 10/11 (64-bit) and upwards.
Looking for an upgrade? Try our easy to use Loop//Error set up guides to find the best cards. Filter for Loop//Error graphics card comparison and CPU compare. We'll help you find the best deal for the right gear to run the game.
Loop//Error FPS - what frame rate can you expect?
How many FPS will I get on Loop//Error? An FPS monitor is the first step in understanding whether your gaming PC will be up to the challenge of running the most hotly anticipated games.
Download our free FPS Monitor via Overwolf to start tracking your gaming PC’s performance ahead of the launch of Loop//Error. Thanks to its live frame rate monitoring and detailed post-game insights, our FPS Monitor app is the perfect way to benchmark your PC while you get ready for the Loop//Error release date.
Once Loop//Error is out, check back here to see how Loop//Error performs on a variety of real-world PC gaming setups.
