Over Shooter System Requirements

Over Shooter system requirements 2025 - can your PC run Over Shooter?

Over Shooter minimum requirements

  • Memory: 2 GB
  • Graphics Card: Intel HD 4000
  • CPU: Intel Core i3-2340UE
  • File Size: 28 MB
  • OS: Windows 10 or newer

Over Shooter recommended specs

Unknown recommended system requirements

Can you run it? Test your computer against Over Shooter system requirements.

Can I Run Over Shooter?

In terms of game file size, you will need at least 28 MB of free disk space available. To play Over Shooter you will need a minimum CPU equivalent to an Intel Core i3-2340UE. The cheapest graphics card you can play it on is an Intel HD 4000. The minimum memory requirement for Over Shooter is 2 GB of RAM installed in your computer.

Over Shooter will run on PC system with Windows 10 or newer and upwards.

Looking for an upgrade? Try our easy to use Over Shooter set up guides to find the best cards. Filter for Over Shooter graphics card comparison and CPU compare. We'll help you find the best deal for the right gear to run the game.

Over Shooter FPS - what frame rate can you expect?

How many FPS will I get on Over Shooter? An FPS Monitor is the first step in understanding how the parts in your gaming PC are actually performing in real-world conditions. It's the perfect way to track Over Shooter FPS drops and stutters.

Download our free FPS Monitor via Overwolf to count your frame rates as you play, and test how tweaks to your settings can boost FPS and increase Over Shooter performance. Our app is compatible with hundreds of the best PC games and available now.

Over Shooter Details

Over Shooter PC Specs
   Download Via Steam
   Categories Action Strategy Casual
   Over Shooter Release Date 10th of April 2025
   Over Shooter PC price today $1.99
What is Over Shooter?

In this numbers go up collectathon target practice shooter, one miss and you lose the game. Use and improve your aiming skills to get the most points and jewels and watch those numbers go up. Get more jewels and points the further your ship is from the target. Target gets smaller on each target hit.