Pight System Requirements

Pight system requirements 2025 - can your PC run Pight?

Here are the Pight system requirements:

Minimum Recommended
CPU Intel Celeron Unknown
Graphics Card Intel Media Accelerator 600 Unknown
RAM 512 MB Unknown
File Size 150 MB Unknown
OS Unknown Unknown

Can you run it? Test your computer against Pight system requirements.

Can I Run Pight?

The cheapest graphics card you can play it on is an Intel Media Accelerator 600. An Intel Celeron CPU is required at a minimum to run Pight. Pight system requirements state that you will need at least 512 MB of RAM. In terms of game file size, you will need at least 150 MB of free disk space available.

Pight will run on PC system with and upwards. Additionally it has Mac and Linux versions.

Looking for an upgrade? Try our easy to use Pight set up guides to find the best cards. Filter for Pight graphics card comparison and CPU compare. We'll help you find the best deal for the right gear to run the game.

Pight FPS - what frame rate can you expect?

How many FPS will I get on Pight? An FPS Monitor is the first step in understanding how the parts in your gaming PC are actually performing in real-world conditions. It's the perfect way to track Pight FPS drops and stutters.

Download our free FPS Monitor via Overwolf to count your frame rates as you play, and test how tweaks to your settings can boost FPS and increase Pight performance. Our app is compatible with hundreds of the best PC games and available now.

Pight Mac OS system requirements (minimum)

  • Memory:512 MB
  • Graphics Card:Intel Media Accelerator 600
  • CPU:Intel Core i5-12400T
  • File Size:150 MB
  • OS:Mac OS X 10.7+

Pight Linux system requirements (minimum)

  • Memory:512 MB
  • Graphics Card:Intel Media Accelerator 600
  • CPU:Intel Celeron
  • File Size:150 MB
  • OS:Unknown

Pight Details

Pight PC Specs
   Download Via Steam
   Categories Casual Indie
   Pight Release Date TBAs
What is Pight?

Pight is a minimalist puzzle game inspired by the Minecraft redstone system, in which we try to turn on the light block by using piston blocks and different block types.