StarSim: BattleZone System Requirements

StarSim: BattleZone system requirements 2025 - can your PC run StarSim: BattleZone?

Minimum Recommended
CPU Intel Core i5-1300F Intel Core i5-1300F
Graphics Card AMD Radeon HD 5450 AMD Radeon HD 5450
RAM 8 GB 8 GB
File Size 1 GB 1 GB
OS Windows 10 / 11 Windows 10 / 11

Can you run it? Test your computer against StarSim: BattleZone system requirements.

Can I Run StarSim: BattleZone?

An Intel Core i5-1300F CPU is required at a minimum to run StarSim: BattleZone. You will need at least 1 GB of free disk space to install StarSim: BattleZone. The minimum memory requirement for StarSim: BattleZone is 8 GB of RAM installed in your computer. The cheapest graphics card you can play it on is an AMD Radeon HD 5450.

StarSim: BattleZone will run on PC system with Windows 10 / 11 and upwards.

Looking for an upgrade? See our graphics card comparison and CPU compare for benchmarks. We'll help you find the best deal for the right gear to run the game.

StarSim: BattleZone FPS - what frame rate can you expect?

How many FPS will I get on StarSim: BattleZone? An FPS Monitor is the first step in understanding how the parts in your gaming PC are actually performing in real-world conditions. It's the perfect way to track StarSim: BattleZone FPS drops and stutters.

Download our free FPS Monitor via Overwolf to count your frame rates as you play, and test how tweaks to your settings can boost FPS and increase StarSim: BattleZone performance. Our app is compatible with hundreds of the best PC games and available now.

StarSim: BattleZone System Requirements PC Graph - Can I Run StarSim: BattleZone
StarSim: BattleZone System Requirements - Can You Run StarSim: BattleZone?

StarSim: BattleZone Details

StarSim: BattleZone PC Specs
   Download Via Steam
   Category Strategy
   StarSim: BattleZone Release Date TBAs
What is StarSim: BattleZone?

StarSim: BattleZone is a real-time strategy (RTS) game set in the StarSim universe. Take command of an army and lead your faction to victory. Gameplay includes classic RTS mechanics such as: building a base, gathering resources, researching new technologies, building defences, training units, etc.