Steam and Metal System Requirements

Steam and Metal System Requirements - full specs, system checker and the gaming PC setup you need.

Steam and Metal minimum requirements

  • Memory: 1 GB
  • Graphics Card: NVIDIA GeForce GT 720
  • CPU: Intel Core 2 Duo Q6867
  • File Size: 250 MB
  • OS: Windows XP / Vista / 7

Steam and Metal recommended specs

Unknown recommended system requirements

Can you run it? Test your computer against Steam and Metal system requirements.

Can I Run Steam and Metal?

The cheapest graphics card you can play it on is an NVIDIA GeForce GT 720. You will need at least 250 MB of free disk space to install Steam and Metal. An Intel Core 2 Duo Q6867 CPU is required at a minimum to run Steam and Metal. The minimum memory requirement for Steam and Metal is 1 GB of RAM installed in your computer.

Steam and Metal will run on PC system with Windows XP / Vista / 7 and upwards.

Looking for an upgrade? Try our easy to use Steam and Metal set up guides to find the best cards. Filter for Steam and Metal graphics card comparison and CPU compare. We'll help you find the best deal for the right gear to run the game.

Steam and Metal FPS - what frame rate can you expect?

How many FPS will I get on Steam and Metal? An FPS Monitor is the first step in understanding how the parts in your gaming PC are actually performing in real-world conditions. It's the perfect way to track Steam and Metal FPS drops and stutters.

Download our free FPS Monitor via Overwolf to count your frame rates as you play, and test how tweaks to your settings can boost FPS and increase Steam and Metal performance. Our app is compatible with hundreds of the best PC games and available now.

Steam and Metal Details

Steam and Metal PC Specs
   Download Via Steam
   Category Indie
   Steam and Metal Release Date 9th of February 2015
   Steam and Metal PC price today $0.70 86% saving
What is Steam and Metal?

Welcome to helm! Steam and Metal — scroll shooter in the steampunk world. Hordes of steam enemies and huge bosses are waiting to be destroyed. Spectacular levels of handcrafted pixels waiting for someone to pass through them. When there are too many enemies — just shoot 'em all up!