The Public Domain: The Game System Requirements

The Public Domain: The Game system requirements 2025 - can your PC run The Public Domain: The Game?

Minimum Recommended
CPU Intel Core i5-12400T Unknown
Graphics Card Unknown Unknown
RAM 2 GB Unknown
File Size 4 GB Unknown
OS Unknown Unknown

Can you run it? Test your computer against The Public Domain: The Game system requirements.

Can I Run The Public Domain: The Game?

To play The Public Domain: The Game you will need a minimum CPU equivalent to an Intel Core i5-12400T. The Public Domain: The Game system requirements state that you will need at least 2 GB of RAM. In terms of game file size, you will need at least 4 GB of free disk space available. The cheapest graphics card you can play it on is an AMD.

The Public Domain: The Game will run on PC system with and upwards.

Looking for an upgrade? See our graphics card comparison and CPU compare for benchmarks. We'll help you find the best deal for the right gear to run the game.

The Public Domain: The Game FPS - what frame rate can you expect?

How many FPS will I get on The Public Domain: The Game? An FPS Monitor is the first step in understanding how the parts in your gaming PC are actually performing in real-world conditions. It's the perfect way to track The Public Domain: The Game FPS drops and stutters.

Download our free tool on Overwolf to count your frame rates as you play, and test how tweaks to your settings can boost FPS and increase The Public Domain: The Game performance. Our app is compatible with hundreds of the best PC games and available now.

The Public Domain: The Game Details

The Public Domain: The Game PC Specs
   Download Via Steam
   Categories Indie Adventure
   The Public Domain: The Game Release Date TBAs
What is The Public Domain: The Game?

The most ambitious asset flip of all time! A new 2D Platformer with Adventure Game elements created by a single rouge nerd! Every single image and sound in this game is taken from a public domain or royalty free source, including a few familiar faces. . .