Virtual Villagers: A New Home System Requirements

Virtual Villagers: A New Home System Requirements - full specs, system checker and the gaming PC setup you need.

Virtual Villagers: A New Home minimum requirements

  • Memory: 96 MB
  • Graphics Card: NVIDIA GeForce 6200
  • CPU: Intel Core 2 Duo E8400
  • File Size: 200 MB
  • OS: Windows 2000/XP/Vista

Virtual Villagers: A New Home recommended specs

Unknown recommended system requirements

Can you run it? Test your computer against Virtual Villagers: A New Home system requirements.

Can I Run Virtual Villagers: A New Home?

Provided that you have at least an NVIDIA GeForce 6200 graphics card you can play the game. To play Virtual Villagers: A New Home you will need a minimum CPU equivalent to an Intel Core 2 Duo E8400. Virtual Villagers: A New Home system requirements state that you will need at least 96 MB of RAM. In terms of game file size, you will need at least 200 MB of free disk space available.

Virtual Villagers: A New Home will run on PC system with Windows 2000/XP/Vista and upwards.

Looking for an upgrade? Try our easy to use Virtual Villagers: A New Home set up guides to find the best cards. Filter for Virtual Villagers: A New Home graphics card comparison and CPU compare. We'll help you find the best deal for the right gear to run the game.

Virtual Villagers: A New Home FPS - what frame rate can you expect?

How many FPS will I get on Virtual Villagers: A New Home? An FPS Monitor is the first step in understanding how the parts in your gaming PC are actually performing in real-world conditions. It's the perfect way to track Virtual Villagers: A New Home FPS drops and stutters.

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Virtual Villagers: A New Home Details

Virtual Villagers: A New Home PC Specs
   Player Count 4 Players (Last 24 Hours)
   Download Via Steam
   Categories Casual Simulation
   Virtual Villagers: A New Home Release Date 12th of May 2008
   Virtual Villagers: A New Home PC price today $9.99
What is Virtual Villagers: A New Home?

Care for and nurture a tribe of little people by teaching them the basics of survival. They need to become farmers, builders, scientists, parents and make decisions about unpredictable 'island events'! Guide their day-to-day lives and help them explore and restore their new home.