We Took That Trip System Requirements

We Took That Trip System Requirements - full specs, system checker and the gaming PC setup you need.

We Took That Trip minimum requirements

  • Memory: 4 MB
  • Graphics Card: ATI FireGL V7350
  • CPU: Intel Core i3-330E
  • File Size: 1 GB
  • OS: Unknown

We Took That Trip recommended specs

Unknown recommended system requirements

Can you run it? Test your computer against We Took That Trip system requirements.

Can I Run We Took That Trip?

You will need at least 1 GB of free disk space to install We Took That Trip. An Intel Core i3-330E CPU is required at a minimum to run We Took That Trip. Provided that you have at least an ATI FireGL V7350 graphics card you can play the game. We Took That Trip system requirements state that you will need at least 4 MB of RAM.

We Took That Trip will run on PC system with and upwards.

Looking for an upgrade? Try our easy to use We Took That Trip set up guides to find the best cards. Filter for We Took That Trip graphics card comparison and CPU compare. We'll help you find the best deal for the right gear to run the game.

We Took That Trip FPS - what frame rate can you expect?

How many FPS will I get on We Took That Trip? An FPS Monitor is the first step in understanding how the parts in your gaming PC are actually performing in real-world conditions. It's the perfect way to track We Took That Trip FPS drops and stutters.

Download our free FPS Monitor via Overwolf to count your frame rates as you play, and test how tweaks to your settings can boost FPS and increase We Took That Trip performance. Our app is compatible with hundreds of the best PC games and available now.

We Took That Trip Details

We Took That Trip PC Specs
   Download Via Steam
   Categories Indie Adventure Simulation
   We Took That Trip Release Date TBAs
What is We Took That Trip?

A game made for you to relax while hitting the road! Dive into a heartwarming journey of friendship, loss, and reunion. Drive, customize, and upgrade your cozy van as you explore ever-changing roads through immersive landscapes.